Hill Dark
 

Dark Dwarf
Subraces: Dark, Hill

Dwarf-Dark: Darkness dwarf clan

Location: The Wastelands and certain caves through out Arklain
Current Population: No census has been conducted on this race
Ecosystem/Climate: Cave systems, wastelands, ruins
Trade Clans: Dark humans, Batek, Halflings
Currency: Common
Languages: Common, Dwarven, Goblin

Racial Characteristics:

  • Hair: Bleached blond, slightly greenish
  • Eyes: Completely white and very small
  • Skin: Extremely pale, but usually covered in tattoos
  • Build: Short, stocky, more blockish than Hill dwarves
  • Appearance: Small eyes, hide-thick skin
  • Attire: See picture

Battle Details:

  • Abilities: Darkvision up to 120 feet, Stonecunning: Grants dwarves +2 racial bonus on checks to notice unusual stonework
  • Immunities: Immune to paralysis, phantasms, and magical or alchemical poisons (but not normal poisons).
  • Racial Bonuses: +2 racial bonus on saving throws against poison, spells, and spell-like effects.
  • Vulnerabilities: Light Sensitivity (Ex): Dark-dwarves suffer a -2 circumstance penalty to attack rolls, saves, and checks in bright sunlight or within the radius of a daylight spell.
  • Arms: BattleAxe, DwarvenAxe, HandAxe, Club, Mallet
  • Feat Bonus: None
  • Combat Bonus: +1 racial bonus to attack rolls against orcs and goblinoids.
  • Key Skills: Appraise and Craft checks that are related to stone or metal items, Movesilently
  • Army: Defence Force: N/A

Religion:

  • Deity: The dwarves worship an unknown God
  • Rites: The Dark Dwarves often come out to find girl children, these are found sacrificed into a peat bot later. Usually after strangulation, sometimes simply thrown in.

Other Information:
These dwarves are dangerous in groups, and much care should be taken when dealing with them. Singularly however, and as rogues, they seem to have an almost wise outlook on matters.

 
Dwarf-Dark: Darkness dwarf clan

Location: The forest caves of Arklain
Current Population: No census has been conducted on this race
Ecosystem/Climate: Forests near the Imae area
Trade Clans: Dark humans, Batek, Halflings
Currency: Common
Languages: Common, Dwarven

Racial Characteristics:

  • Hair: Usually flaming red
  • Eyes: Large black, yellow or green eyes
  • Skin: Tanned
  • Build: Short, less stocky than Dark Dwarves and more nimble, their fingers and toes work for climbing
  • Appearance: Small eyes, hide-thick skin
  • Attire: See picture

Battle Details:

  • Abilities: Darkvision up to 120 feet, Stonecunning: Grants dwarves +2 racial bonus on checks to notice unusual stonework
  • Immunities: None
  • Racial Bonuses: +2 racial bonus on saving throws against poison, spells, and spell-like effects.
  • Vulnerabilities: None
  • Arms: BattleAxe, DwarvenAxe, HandAxe, Spear
  • Feat Bonus: None
  • Combat Bonus: +1 racial bonus to attack rolls against orcs and goblinoids. +4 dodge bonus against giants. +4 dodge bonus against giants: This bonus represents special training that dwarves undergo, during which they learn tricks that previous generations developed in their battles with giants.
  • Key Skills: Appraise and Craft checks that are related to stone or metal items, Climb
  • Army: Defence Force: N/A

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