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Human
Subraces:
Barbarian, Common, Dark, Josse, Mainland, Tribe, Yamen
Barbarian:
Barbarian Human Location:
In the colder parts of the world near Ketran
Current Population: Around 15,000
Ecosystem/Climate: Temperate to cold
Trade Clans: Various
Currency: Common, items
Languages: Orc
Racial Characteristics:
- Hair: Most natural
colors, more often brown
- Eyes: Brown, hazel,
green
- Skin: Tanned
- Build: Muscular, well
toned
- Appearance: Generally
harsher and more intimidating than most humans
- Attire: See picture:
Human Barbarian
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Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: 40ft
speed
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably fur trade related)
- Army: None
Religion:
- Deity: Varied
- Rites: None
Other Information:
Barbarians are more in tune with nature than other races of
humans and can brave cold weather as easily as Common humans
brave the heat for good money.
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| Common:
Common Human
Location: All over the
world
Current Population: No census has been done on this vast
population
Ecosystem/Climate: Various
Trade Clans: Various
Currency: Common
Languages: Common
Racial Characteristics:
- Hair: Most natural
colors, more often brown
- Eyes: Brown, hazel,
gray
- Skin: Varied
- Build: Varied
- Appearance: Varied
- Attire: See picture:
Human Common
Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably trade related)
- Army: None
Religion:
- Deity: Varied
- Rites: None
Other Information:
Common Humans are opportunists and have adapted well to the
world, they market wares bought cheaply from clans and set up
trade routes to distant ones. Ingenious with the coin, this
race makes the best merchants and traders.
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| Dark:
Dark Human
Location: Wastelands
Current Population: No census has been done on this
population
Ecosystem/Climate: Wasteland
Trade Clans: Guntrade/Technology
Currency: Common, weapons
Languages: Common, UnderCommon
Racial Characteristics:
- Hair: Mostly dark or
very light.
- Eyes: Black
- Skin: Pale
- Build: Thin, athletically
so, but sometimes malformed
- Appearance: Most tend
to appear somewhat Gothic
- Attire: See picture:
Human Dark
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Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably cyborg related)
- Army: None
Religion:
Other Information:
Dark humans live in the ruins of the Wastelands, they are
usually the rebel leaders and create much dissention amongst
the clans. Their weapons usually consist of high tech gear
like the MagiGun.
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| Josse:
Josse Human
Location: Josse
Current Population: Fluctuates from 10,000 to up to 30,000
Ecosystem/Climate: Tropical
Trade Clans: Yamen
Currency: Common, slaves
Languages: Common
Racial Characteristics:
- Hair: Most natural
colors, more often brown or black
- Eyes: Brown, hazel,
blue
- Skin: Varied
- Build: Varied
- Appearance: Varied
- Attire: See picture:
Human Josse
Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
+ SlaveTrained
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably slavery related)
- Army: None
Religion:
- Deity: Varied
- Rites: None
Other Information:
Josse is a city of slaves. Most of its inhabitants are born
and bred into slavery by the Yamen.
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| Mainland:
Mainland Human
Location: Gadelah
Current Population: No census has been done on this vast
population
Ecosystem/Climate: Various
Trade Clans: Various
Currency: Common
Languages: Common, Northlund
Racial Characteristics:
- Hair: Most natural
colors, more often blond or red
- Eyes: Green, blue
- Skin: Tanned
- Build: Slightly
heavier than Common Humans
- Appearance: Varied
- Attire: See picture:
Human Mainland
Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably mercenary related)
- Army: None
Religion:
- Deity: Varied
- Rites: None
Other Information:
Mainland humans have best adapted themselves to living with
the clans. They are a proud race and can be quick to anger if
challenged.
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| Tribe:
Tribal Human
Location: All over the
world
Current Population: No census has been done on this
population
Ecosystem/Climate: Forests
Trade Clans: Various
Currency: Items
Languages: Tribal
Racial Characteristics:
- Hair: Most natural
colors, more often brown
- Eyes: Green, other
colors do occur
- Skin: Varied
- Build: Lean, athletic,
well toned
- Appearance: Their brow
is usually slightly heavier
- Attire: See picture:
Human Tribal
Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Varied
- Feat Bonus: 1 extra feat at 1st level
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably fur trade related)
- Army: None
Religion:
- Deity: Varied
- Rites: Various, some
include cannibalism
Other Information:
Tribal humans rarely venture out of the woods, when they do
they usually try to throw spears at the Skyrail...
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| Yamen:
Yamen Human
Location: Yamen, Josse
Current Population: Around 6000
Ecosystem/Climate: Tropical
Trade Clans: Josse, Various
Currency: Common, slaves
Languages: Common, Yamen
Racial Characteristics:
- Hair: Most natural
colors, more often red
- Eyes: Brown, hazel,
blue, white
- Skin: Varied
- Build: Varied
- Appearance: Varied
- Attire: See picture:
Human Yamen
Battle Details:
- Abilities: None
- Immunities: None
- Racial Bonuses: None
- Vulnerabilities: None
- Arms: Whip, daggers
- Feat Bonus: 1 extra feat at 1st level
+ SlaverTrainer
- Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
- Key Skills: None
(Probably trade related)
- Army: None
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Religion:
- Deity: Varied
- Rites: None
Other Information:
Yamen practice the slave trade, and although it is a necessary
evil, they are often looked down upon.
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