Human
Subraces: Barbarian, Common, Dark, Josse, Mainland, Tribe, Yamen

Barbarian: Barbarian Human

Location: In the colder parts of the world near Ketran
Current Population: Around 15,000
Ecosystem/Climate: Temperate to cold
Trade Clans: Various
Currency: Common, items
Languages: Orc

Racial Characteristics:

  • Hair: Most natural colors, more often brown
  • Eyes: Brown, hazel, green 
  • Skin: Tanned
  • Build: Muscular, well toned
  • Appearance: Generally harsher and more intimidating than most humans
  • Attire: See picture: Human Barbarian

 

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: 40ft speed
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably fur trade related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: None

Other Information:
Barbarians are more in tune with nature than other races of humans and can brave cold weather as easily as Common humans brave the heat for good money.

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Common: Common Human

Location: All over the world
Current Population: No census has been done on this vast population
Ecosystem/Climate: Various
Trade Clans: Various
Currency: Common
Languages: Common

Racial Characteristics:

  • Hair: Most natural colors, more often brown
  • Eyes: Brown, hazel, gray 
  • Skin: Varied
  • Build: Varied
  • Appearance: Varied
  • Attire: See picture: Human Common

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably trade related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: None

Other Information:
Common Humans are opportunists and have adapted well to the world, they market wares bought cheaply from clans and set up trade routes to distant ones. Ingenious with the coin, this race makes the best merchants and traders.

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Dark: Dark Human

Location: Wastelands
Current Population: No census has been done on this population
Ecosystem/Climate: Wasteland
Trade Clans: Guntrade/Technology
Currency: Common, weapons
Languages: Common, UnderCommon

Racial Characteristics:

  • Hair: Mostly dark or very light.
  • Eyes: Black 
  • Skin: Pale
  • Build: Thin, athletically so, but sometimes malformed
  • Appearance: Most tend to appear somewhat Gothic
  • Attire: See picture: Human Dark

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably cyborg related)
  • Army: None

Religion:

  • Deity: None
  • Rites: None

Other Information:
Dark humans live in the ruins of the Wastelands, they are usually the rebel leaders and create much dissention amongst the clans. Their weapons usually consist of high tech gear like the MagiGun.

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Josse: Josse Human

Location: Josse
Current Population: Fluctuates from 10,000 to up to 30,000
Ecosystem/Climate: Tropical
Trade Clans: Yamen
Currency: Common, slaves
Languages: Common

Racial Characteristics:

  • Hair: Most natural colors, more often brown or black
  • Eyes: Brown, hazel, blue 
  • Skin: Varied
  • Build: Varied
  • Appearance: Varied
  • Attire: See picture: Human Josse

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level + SlaveTrained
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably slavery related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: None

Other Information:
Josse is a city of slaves. Most of its inhabitants are born and bred into slavery by the Yamen.

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Mainland: Mainland Human

Location: Gadelah
Current Population: No census has been done on this vast population
Ecosystem/Climate: Various
Trade Clans: Various
Currency: Common
Languages: Common, Northlund

Racial Characteristics:

  • Hair: Most natural colors, more often blond or red
  • Eyes: Green, blue
  • Skin: Tanned
  • Build: Slightly heavier than Common Humans
  • Appearance: Varied
  • Attire: See picture: Human Mainland

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably mercenary related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: None

Other Information:
Mainland humans have best adapted themselves to living with the clans. They are a proud race and can be quick to anger if challenged.

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Tribe: Tribal Human

Location: All over the world
Current Population: No census has been done on this population
Ecosystem/Climate: Forests
Trade Clans: Various
Currency: Items
Languages: Tribal

Racial Characteristics:

  • Hair: Most natural colors, more often brown
  • Eyes: Green, other colors do occur 
  • Skin: Varied
  • Build: Lean, athletic, well toned
  • Appearance: Their brow is usually slightly heavier
  • Attire: See picture: Human Tribal

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Varied
  • Feat Bonus: 1 extra feat at 1st level
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably fur trade related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: Various, some include cannibalism

Other Information:
Tribal humans rarely venture out of the woods, when they do they usually try to throw spears at the Skyrail...

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Yamen: Yamen Human

Location: Yamen, Josse
Current Population: Around 6000
Ecosystem/Climate: Tropical
Trade Clans: Josse, Various
Currency: Common, slaves
Languages: Common, Yamen

Racial Characteristics:

  • Hair: Most natural colors, more often red
  • Eyes: Brown, hazel, blue, white 
  • Skin: Varied
  • Build: Varied
  • Appearance: Varied
  • Attire: See picture: Human Yamen

Battle Details:

  • Abilities: None
  • Immunities: None
  • Racial Bonuses: None
  • Vulnerabilities: None
  • Arms: Whip, daggers
  • Feat Bonus: 1 extra feat at 1st level + SlaverTrainer
  • Skill Bonus: 4 extra skill points at 1st level and 1 extra skill point at each additional level
  • Key Skills: None (Probably trade related)
  • Army: None

Religion:

  • Deity: Varied
  • Rites: None

Other Information:
Yamen practice the slave trade, and although it is a necessary evil, they are often looked down upon.

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