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All Crafts require
artisan's tools to give the best chance of success, if improvised tools
are used instead, the check is made with a -2 circumstance penalty. On
the other hand, masterwork artisan's tools provide a +2 circumstance
bonus.
Masterwork
items can only be created by Mastersmiths
(Those with at least 20 ranks in any given craft)
To determine
how much time and money it takes to make an item:
1. Find the
item's price on our website (if weapons or armor) or ask any
available DM's for the value of an item that would not be
found on the site, such as buckets, or dresses. Take the value
and convert it to silver pieces if not already in the form of
silver pieces (1 gold = 10 silver)
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2. Find
the DC listed or have a DM set one.
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3. Pay
one-third the item's price for raw materials.
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4. Make
a skill check representing one week's (RT (real-time) work .
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| Creating
Masterwork Items: You
can make a masterwork item (an item that conveys a bonus to
it's use through it's exceptional craftsmanship, not through
being magical). To create a masterwork version of an item on
the table below, use the masterwork component as if it were a
separate item in addition to the standard item. The masterwork
component has it's own price (300 gold for a weapon or 150
gold for a suit of armor) and DC(20). Once both the standard
component and the masterwork component are completed, the
masterwork item is finished. (Note: The price you pay for the
masterwork component is one-third of the given amount, just as
it is for the price of raw materials.) |
| Repairing
Items: Generally, you can repair an item at the same DC it
takes to make it in the first place. The cost of repairing an
item is one-fifth the item's price. |
ITEM
|
CRAFT
|
DC
|
| Shield |
Armorsmithing |
20+
10+AC bonus |
| Longbow,
shortbow |
Bowmaking |
20+
12 |
| Composite
longbow, Composite shortbow |
Bowmaking |
20+15 |
| Mighty
bow |
Bowmaking |
20+
15+2/Str bonus |
| Crossbow |
Weaponsmithing |
20+
15 |
| Simple
melee/thrown |
Weaponsmithing |
20+
12 |
| Martial
melee/thrown |
Weaponsmithing |
20+
15 |
| Exotic
melee/thrown |
Weaponsmithing |
20+
18 |
| MagiGun |
GunCraft |
20+
15 -2/Smith Caster Level |
| Simple
item (spoon) |
Varies |
20+
5 |
| Typical
item (iron pot) |
Varies |
20+
10 |
| High-Quality
item (bell) |
Varies |
20+
15 |
| Complex
item (lock) |
Varies |
20+
20 |
| Retry:
Yes, but each time you miss by 5 or more, you ruin half the
raw materials and have to pay half the original raw material
cost again. |
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